Home : Computers & Internet : Game Design : Quake

       Concrete Blocks
      Creating blocks of concrete stone or metal isn`t hard at all. All you have to do is mess around with various filters and improvise!

       Cracked Earth
      In this tutorial I will show you how to create a simple cracked earth texture. Creating a texture like this is quite a process, so you must be patient to get it right.

       Curved Faces
      A rather lengthy tutorial on one of the apples of Q3A : curves.

       HellFog
      Get this pestilent fog into your maps.

       Jump Pads
      Just what it sounds like, jump pads.

       Liquids
      Water, Slime, Lava. We`ve Got it all!

       Mirrors
      A simple tutorial on how to get mirrors in your maps. But use sparingly! They kill FPS!

       Objects
      How to make objects other than cubes and rectangles.

       Patchwork
      This tutorial shows you how to create patchwork textures for use in toilets, kitchens, etc..

       Realistic Worlds
      Realism is the future in games, get a head start now.

       Screws
      Ever wondered how to create those fancy little screws? Wonder no more..

       Simple Lift
      Just a simple lift. Going up?

       Simple Lights
      Creating a simple texture for a light is not hard at all.. All you have to do is experiment with the settings for a few effects.

       Simple Shaders
      Another gem feature of Q3A explained : Shader files.

       Texturizing
      This time we`re going to do some advanced texturing, by giving a cube many textures, and also making a small lamp, where we let the texture emit light.

       The Light Entity
      Learn all you could ever want to about the light entity.

       Two Rooms
      Time for the next step. Learn how to build two rooms with a corridor in between them. A must read.

       Volume Light and Fire
      Information on how the volume light effect is achieved as well as fire.

       Windows
      Always a nice touch on gothic style maps.


   


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