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Home : Computers & Internet : Game Design : Quake

Concrete Blocks
Creating blocks of concrete stone or metal isn`t hard at all. All you have to do is mess around with various filters and improvise!
Cracked Earth
In this tutorial I will show you how to create a simple cracked earth texture. Creating a texture like this is quite a process, so you must be patient to get it right.
Curved Faces
A rather lengthy tutorial on one of the apples of Q3A : curves.
HellFog
Get this pestilent fog into your maps.
Jump Pads
Just what it sounds like, jump pads.
Liquids
Water, Slime, Lava. We`ve Got it all!
Mirrors
A simple tutorial on how to get mirrors in your maps. But use sparingly! They kill FPS!
Objects
How to make objects other than cubes and rectangles.
Patchwork
This tutorial shows you how to create patchwork textures for use in toilets, kitchens, etc..
Realistic Worlds
Realism is the future in games, get a head start now.
Screws
Ever wondered how to create those fancy little screws? Wonder no more..
Simple Lift
Just a simple lift. Going up?
Simple Lights
Creating a simple texture for a light is not hard at all.. All you have to do is experiment with the settings for a few effects.
Simple Shaders
Another gem feature of Q3A explained : Shader files.
Texturizing
This time we`re going to do some advanced texturing, by giving a cube many textures, and also making a small lamp, where we let the texture emit light.
The Light Entity
Learn all you could ever want to about the light entity.
Two Rooms
Time for the next step. Learn how to build two rooms with a corridor in between them. A must read.
Volume Light and Fire
Information on how the volume light effect is achieved as well as fire.
Windows
Always a nice touch on gothic style maps.
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